add dimension to ElementBase
- simplifies defining new elements
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- elements/src/include/ae108/elements/Bar.h 1 addition, 6 deletionselements/src/include/ae108/elements/Bar.h
- elements/src/include/ae108/elements/CoreElement.h 2 additions, 1 deletionelements/src/include/ae108/elements/CoreElement.h
- elements/src/include/ae108/elements/ElementBase.h 6 additions, 1 deletionelements/src/include/ae108/elements/ElementBase.h
- elements/src/include/ae108/elements/ForceElement.h 11 additions, 14 deletionselements/src/include/ae108/elements/ForceElement.h
- elements/src/include/ae108/elements/Minimal.h 17 additions, 11 deletionselements/src/include/ae108/elements/Minimal.h
- elements/src/include/ae108/elements/TimoshenkoBeamElement.h 1 addition, 8 deletionselements/src/include/ae108/elements/TimoshenkoBeamElement.h
- elements/test/CoreElement_Test.cc 12 additions, 0 deletionselements/test/CoreElement_Test.cc
- elements/test/Element_Test.h 2 additions, 1 deletionelements/test/Element_Test.h
- elements/test/ForceElement_Test.cc 11 additions, 2 deletionselements/test/ForceElement_Test.cc
- elements/test/Minimal_Test.cc 11 additions, 2 deletionselements/test/Minimal_Test.cc
- elements/test/TimoshenkoBeamElement_Test.cc 9 additions, 0 deletionselements/test/TimoshenkoBeamElement_Test.cc
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