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* ```ubuntu /14.04.1```
* ```nginx /1.4.6```
### Dependecies:
* ```jQuery /2.2.2```
* ```bootstrap /3.3.6```
* ```amivaccess /1.0```
* lib (Libraries)
* bootstrap
* jquery
* amiv (amivcore)
* cust (custom files)
* main.js (our js file)
* main.css (our css file)
* res (Resources)
* bg (big pictures and backgrounds)
* favicon
* fonts
* logo
* tools (tools)
* main.tool
* users.tool
* ...
## Library ```tools```:
The JS library ```tools``` is the backbone of the single tools. It enables the tool itself to take actions, such as store data, customize the menu, spawn alert boxes, load new tools and more.
* ```msg /text,HTML``` The message or html to be displayed in the alert box
* ```type /('s', 'i', 'w', 'e')``` Specifies the type of message. Displays different colors for each type.
* s: success
* i: information
* w: warning
* e: error
* ```timeout /int (optional)``` Number of milliseconds that the message will be displayed. If not specified the default time is 5s, or 5000ms.
* ``` tools.log('User updated!', 's'); ``` Creates a green alert box with the message specified that will disappear after 5000ms.
* ``` tools.log('Error!', 'e', 10000); ``` Creates a gred alert box with the message specified that will disappear after 10s.
###### Spawns a BS modal. To close a modal without a button just call ```tools.modalClose()```
* ```head /text, HTML (optional)``` Sets the modal title.
* ```body /text, HTML (optional)``` Sets the modal body.
* ```button /object (optional)``` Buttons in the footer. (Multiple allowed!! :D)
* ```type /string (optional)``` Type of boostrap button
* primary
* success
* info
* warning
* danger
* link
* ```close /bool (optional)``` Close modal on click
* ```callback /function (optional)``` Callback for the button
* ```cancel /function (optional)``` Function called on cancel or modal is closed.
##### Example:
```javascript
tools.modal();
//Creates an empty modal.
tools.modal({
head: 'Download Flash Player!!',
body: 'Your browser needs this super important plugin',
button: {
'DOWNLOAD!':{
type: 'success',
close: true,
callback: function(){
some.nasty.virusdownload.now();
}
},
},
cancel: function(){
console.log('No Virus for you -.-');
}
});
// Makes a modal to download stuff
```
###### Loads the specified tool. If no tool is specified the tool in the navigaton bar (hashtag) will be chosen.
* ```tool /text (optional)``` Specifies the tool.
##### Example:
* ``` tools.getTool('home'); ``` Will get the /res/tools/```home```.tool and loads it into the site.
###### The ```ui``` element allows you to access ui components (menu) and take actions (login, logout, toggleSideMenu).
* ```tools.ui.toggleSideMenu();``` Toggles the sidebar.
###### Allows a tool to access the top menu and have custom links and callbacks.
* ```object /js object``` Menu structured element from which the menu is generated.
* ```link /link (optional)``` HTTP link or hash. If left empty the link is disabled.
* ```callback /function (optional)``` The function that is called if the link is pressed.
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##### Example:
```javascript
tools.ui.menu({
'Foo':{}
});
// Creates a single link element named 'Foo' without a href or callback
tools.ui.menu({
'Foo':{
link:'google.com'
}
});
// Creates a link named 'Foo' without a callback, but is linked to google.com
tools.ui.menu({
'Foo':{
callback: function (){
console.log('I was pressed!!');
}
}
});
// Creates a link 'Foo' and calles the function once the link is called
tools.ui.menu({
'Foo':{
link: '#trololo',
callback: function (){
console.log('I was pressed!!');
}
}
});
// Creates a link 'Foo' and calles the function once the link is called and the user gets redirected to #trololo.
```
###### The mem element can store data for the tools, used for multiple cases. There are 2 tyoes of storage: ```local``` hast no expiration and ```session``` is stored until you close the window or tab. Every tool has separated storage, so you don't need to worry about conflicting with other tools. The subfunctions are the same, a so only ```session``` wil be demonstraded here. local works identically.
###### Sets and stores a value. If the value already exists it will be overwritten!
* ```value /any``` The data to be stored. Can be any valid JS data, object, etc.
* ```tools.mem.session.set('currentUser', 'Sir Anon');``` Stores 'Sir Anon' in 'currentUser'.
* ```tools.mem.session.set('someData', {'car':'tesla'});``` Stores the object in 'someData'.
###### Returnes the assosiated value. If there is no data it will return ```null```.
* ```name /text``` Name of the 'variable'.
* ```tools.mem.session.get('currentUser'); > 'Sir Anon'``` Retrieves 'currentUser'.
* ```tools.mem.session.set('someData'); > {'car':'tesla'}``` Retrieves 'someData'.
* ```tools.mem.session.set('nopeFoo'); > null``` No data stored unter 'nopeFoo', so returns ```null```.
# Website