- 22 Sep, 2017 2 commits
- 03 Jul, 2017 1 commit
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fabianw authored
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- 28 Jun, 2017 1 commit
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fabianw authored
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- 08 May, 2017 1 commit
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fabianw authored
use -blend to enable a blended shader variant, which smooths out extreme values and attempts to "homogenize" colormap
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- 13 Dec, 2016 1 commit
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fabianw authored
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- 04 Oct, 2016 2 commits
- 03 Oct, 2016 1 commit
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fabianw authored
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- 30 Sep, 2016 2 commits
- 26 Sep, 2016 1 commit
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fabianw authored
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- 13 Sep, 2016 1 commit
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fabianw authored
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- 12 Jul, 2016 1 commit
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fabianw authored
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- 10 Jul, 2016 1 commit
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fabianw authored
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- 01 Jul, 2016 1 commit
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fabianw authored
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- 30 Jun, 2016 9 commits
- 23 Jun, 2016 1 commit
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fabianw authored
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- 25 May, 2016 1 commit
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fabianw authored
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- 17 May, 2016 1 commit
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fabianw authored
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- 03 May, 2016 2 commits
- 01 May, 2016 2 commits
- 29 Apr, 2016 4 commits
- 28 Apr, 2016 4 commits