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diff --git a/assets/card_9_4.png b/assets/card_9_4.png
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diff --git a/src/client/panels/MainGamePanelWizard.cpp b/src/client/panels/MainGamePanelWizard.cpp
index d22bbb3ab3199cc2daf4f714fe316c3f3c92f114..0c792dee748c367aa3fac858fcfa7206f2b7a8b8 100644
--- a/src/client/panels/MainGamePanelWizard.cpp
+++ b/src/client/panels/MainGamePanelWizard.cpp
@@ -122,11 +122,7 @@ void MainGamePanelWizard::buildOtherPlayers(wxGridBagSizer* sizer, game_state* g
 
     std::vector<wxGBPosition> otherPlayerPositions;
 
-    if (numberOfPlayers == 2)
-    {
-        otherPlayerPositions = { wxGBPosition(0, 2)};
-    }
-    else if (numberOfPlayers == 3)
+    if (numberOfPlayers == 3)
     {
         otherPlayerPositions = { wxGBPosition(0, 1),  wxGBPosition(0, 3)};
     }
@@ -145,7 +141,7 @@ void MainGamePanelWizard::buildOtherPlayers(wxGridBagSizer* sizer, game_state* g
 
     for (int i = 0; i < otherPlayerPositions.size(); i++)
     {
-        // sizer to out text at center top
+        // sizer to put text at center top
         wxGBSizerItem* item = sizer->FindItemAtPosition(otherPlayerPositions[i]);
         wxPanel* panel = dynamic_cast<wxPanel*>(item->GetWindow());
         wxBoxSizer* playerSizer_vert = new wxBoxSizer(wxVERTICAL);
@@ -193,14 +189,10 @@ void MainGamePanelWizard::buildTrumpCard(wxGridBagSizer* sizer, game_state* game
         wxStaticText* trumpText = new wxStaticText(trumpPanel, wxID_ANY, "TRUMP CARD",wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER);
         trumpText->SetForegroundColour(*wxWHITE);
 
-        // TODO which card to display? (trump color)
-        const card* trumpCard = gameState->get_trump_card();
-
-        int trumpValue = trumpCard->get_value();
-        int trumpColor = trumpCard->get_color();
+        int trumpColor = gameState->get_trump_color();
 
         // TODO: renaming of all card images with respective color and value in the name
-        std::string cardImage = "assets/wizard_" + std::to_string(trumpCard->get_value()) + ".png";
+        std::string cardImage = "assets/card_" + std::to_string(trumpColor) + ".png";
         ImagePanel* cardPanel = new ImagePanel(trumpPanel, cardImage, wxBITMAP_TYPE_ANY, wxDefaultPosition, MainGamePanelWizard::cardSize);
 
 
@@ -226,8 +218,8 @@ void MainGamePanelWizard::buildTrickPile(wxGridBagSizer* sizer, game_state* game
         const std::vector<std::pair<card*, player*>> trickCards = gameState->get_trick()->get_cards();
             for (const auto& it : trickCards)
             {
-                card* card = it.first();
-                std::string cardImage = "assets/wizard_" + std::to_string(card->get_value()) + ".png";
+                card* card = it.first;
+                std::string cardImage = "assets/card_" + std::to_string(card->get_value()) + "_" + std::to_string(card->get_color()) + ".png";
                 ImagePanel* cardPanel = new ImagePanel(trickPanel, cardImage, wxBITMAP_TYPE_ANY, wxDefaultPosition, MainGamePanelWizard::cardSize);
                 trickPanelSizer_hor->Add(cardPanel, 0, wxALIGN_CENTER | wxALL, -15);
             }
@@ -336,11 +328,7 @@ void MainGamePanelWizard::buildThisPlayer(wxGridBagSizer* sizer, game_state* gam
 
                 card *handCard = me->get_hand()->get_cards().at(i);
 
-                int cardValue = handCard->get_value();
-                int cardColor = handCard->get_color();
-
-                // TODO rename and add files
-                std::string cardFile = "assets/wizard_" + std::to_string(handCard->get_value()) + ".png";
+                std::string cardFile = "assets/wizard_" + std::to_string(handCard->get_value()) + "_" + std::to_string(handCard->get_color())  + ".png";
 
                 ImagePanel *cardButton = new ImagePanel(cardPanel, cardFile, wxBITMAP_TYPE_ANY, wxDefaultPosition, scaledCardSize);
 
diff --git a/src/client/panels/TrickEstimationPanel.cpp b/src/client/panels/TrickEstimationPanel.cpp
index 465eebd97e26f2dc5dd5dbb42f26b990d232fb58..e710f1e620b3cc784c717c7ccc22228bab125381 100644
--- a/src/client/panels/TrickEstimationPanel.cpp
+++ b/src/client/panels/TrickEstimationPanel.cpp
@@ -1,5 +1,4 @@
 #include "TrickEstimationPanel.h"
-#include "../uiElements/InputField.h"
 #include "../GameController.h"
 
 
@@ -90,11 +89,33 @@ void TrickEstimationPanel::buildGameState(game_state* gameState, player* me)
     this->Layout();
 }
 
+void TrickEstimationPanel::buildCenter(wxGridBagSizer* sizer, game_state* gameState){
+    wxGBSizerItem* centerItem = sizer->FindItemAtPosition(wxGBPosition(1,1));
+    wxPanel* centerPanel = dynamic_cast<wxPanel*>(centerItem->GetWindow());
+
+    // add sizer to center the text
+    auto centerPanelSizer_vert = new wxBoxSizer(wxVERTICAL);
+    centerPanel->SetSizer(centerPanelSizer_vert);
+    auto centerPanelSizer_hor = new wxBoxSizer(wxHORIZONTAL);
+    centerPanelSizer_vert->Add(centerPanelSizer_hor, 1, wxALIGN_CENTER);
+
+    // add round number
+    wxStaticText* roundNumber = new wxStaticText(centerPanel, wxID_ANY, "Round: " + std::to_string(gameState->get_round_number()) + "!",wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER);
+    roundNumber->SetForegroundColour(*wxWHITE);
+
+    wxStaticText* trickSum = new wxStaticText(centerPanel, wxID_ANY, "Current sum: " + std::to_string(gameState->get_trick_estimate_sum()),wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER);
+    trickSum->SetForegroundColour(*wxWHITE);
+
+
+    centerPanelSizer_hor->Add(roundNumber, 0, wxALIGN_CENTER);
+    centerPanelSizer_hor->Add(trickSum, 0, wxALIGN_CENTER);
+
+}
+
 void TrickEstimationPanel::buildThisPlayer(wxGridBagSizer* sizer, game_state* gameState, player* me)
 {
     wxGBSizerItem* meItem = sizer->FindItemAtPosition(wxGBPosition(2,1));
     wxPanel* mePanel = dynamic_cast<wxPanel*>(meItem->GetWindow());
-    mePanel->SetBackgroundColour(wxColour(0,0,0));
 
     // define the sizers for alignment
     auto mePanelSizer_vert = new wxBoxSizer(wxVERTICAL);
diff --git a/src/client/panels/TrickEstimationPanel.h b/src/client/panels/TrickEstimationPanel.h
index ff47a5061d1f0546f164126bdd001df25f367955..5da4417cbd4818acfc6b7b69fb6434564559a124 100644
--- a/src/client/panels/TrickEstimationPanel.h
+++ b/src/client/panels/TrickEstimationPanel.h
@@ -20,6 +20,7 @@ public:
 private:
     wxSize const panelSize = wxSize(960, 680);
 
+    void buildCenter(wxGridBagSizer* sizer, game_state* gameState);
     void buildThisPlayer(wxGridBagSizer* sizer, game_state* gameState, player* me);
     void buildOtherPlayers(wxGridBagSizer* sizer, game_state* gameState, int myPosition);
     InputField* _trickEstimateField;
diff --git a/src/common/game_state/game_state.cpp b/src/common/game_state/game_state.cpp
index b75730f3379780ea07eb2da6a03c83a4cf8ef490..9533afae9306af81fb7841e23e8864ec51664e90 100644
--- a/src/common/game_state/game_state.cpp
+++ b/src/common/game_state/game_state.cpp
@@ -125,6 +125,11 @@ int game_state::get_trick_number() const
     return _trick_number->get_value();
 }
 
+int game_state::get_trick_estimate_sum() const
+{
+    return _trick_estimate_sum->get_value();
+}
+
 int game_state::get_max_round_number() const {
     return 60 / _players.size();
 }
@@ -146,6 +151,11 @@ std::vector<player*>& game_state::get_players() {
     return _players;
 }
 
+int game_state::get_trump_color() const {
+    return _trump_color->get_value();
+}
+
+
 
 //TODO: remove // before ifdef and endif below (if it is still there otherwise ignore this)
 #ifdef WIZARD_SERVER
diff --git a/src/common/game_state/game_state.h b/src/common/game_state/game_state.h
index b904e9ded4e1fd8813402708057ffd522196e429..e6026cd0eb3530b9a104b03d10d727f9ed728e8a 100644
--- a/src/common/game_state/game_state.h
+++ b/src/common/game_state/game_state.h
@@ -79,7 +79,9 @@ public:
     std::vector<player*>& get_players();
     int get_round_number() const;
     int get_trick_number() const;
+    int get_trick_estimate_sum() const;
     int get_max_round_number() const;
+    int get_trump_color() const;
     player* get_current_player() const;
     trick* get_trick() const;