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| start_game_request (std::string game_id, std::string player_id) |
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virtual void | write_into_json (rapidjson::Value &json, rapidjson::Document::AllocatorType &allocator) const override |
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RequestType | get_type () const |
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std::string | get_req_id () const |
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std::string | get_game_id () const |
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std::string | get_player_id () const |
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virtual std::string | to_string () const |
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virtual rapidjson::Document * | to_json () const |
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| client_request (base_class_properties) |
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static base_class_properties | create_base_class_properties (RequestType type, std::string req_id, std::string &player_id, std::string &game_id) |
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static base_class_properties | extract_base_class_properties (const rapidjson::Value &json) |
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RequestType | _type |
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std::string | _req_id |
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std::string | _player_id |
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std::string | _game_id |
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◆ write_into_json()
void start_game_request::write_into_json |
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rapidjson::Value & | json, |
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rapidjson::Document::AllocatorType & | allocator ) const |
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overridevirtual |
The documentation for this class was generated from the following files: