Wizard
Software Engineering Project - Wizard
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▼ src | |
▼ client | |
▼ app | |
Wizard.h | |
▼ messageBoxes | |
ErrorDialog.h | |
ScoreBoardDialog.h | |
ScoreDialog.h | |
▼ network | |
ClientNetworkManager.h | |
ResponseListenerThread.h | |
▼ panels | |
ConnectionPanel.h | |
MainGamePanelWizard.h | |
TrickEstimationPanel.h | |
▼ uiElements | |
ImagePanel.h | |
InputField.h | |
▼ windows | |
GameWindow.h | |
GameController.h | |
▼ common | |
▼ exceptions | |
WizardException.h | |
▼ game_state | |
▼ cards | |
card.h | |
deck.h | |
trick.h | |
▼ player | |
hand.h | |
player.h | |
game_state.h | |
▼ network | |
▼ requests | |
client_request.h | |
decide_trump_color_request.h | |
estimate_tricks_request.h | |
join_game_request.h | |
leave_game_request.h | |
play_card_request.h | |
start_game_request.h | |
▼ responses | |
full_state_response.h | |
request_response.h | |
server_response.h | |
▼ serialization | |
json_utils.h | |
serializable.h | |
serializable_value.h | |
unique_serializable.h | |
uuid_generator.h | |
value_type_helpers.h | |
vector_utils.h | |
▼ server | |
game_instance.h | |
game_instance_manager.h | |
player_manager.h | |
request_handler.h | |
server_network_manager.h |