Wizard
Software Engineering Project - Wizard
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src
client
panels
ConnectionPanel.h
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#ifndef TEST_CONNECTIONPANEL_H
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#define TEST_CONNECTIONPANEL_H
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#include <wx/wx.h>
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#include "../uiElements/InputField.h"
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class
ConnectionPanel
:
public
wxPanel {
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public
:
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ConnectionPanel
(wxWindow* parent);
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wxString getServerAddress();
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wxString getServerPort();
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wxString getPlayerName();
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private
:
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void
OnPaint(wxPaintEvent& event);
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void
OnSize(wxSizeEvent& event);
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wxBitmap _backgroundImage;
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InputField
* _serverAddressField;
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InputField
* _serverPortField;
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InputField
* _playerNameField;
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};
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#endif
//TEST_CONNECTIONPANEL_H
ConnectionPanel
Definition
ConnectionPanel.h:8
InputField
Definition
InputField.h:7
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