Wizard
Software Engineering Project - Wizard
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This is the complete list of members for game_instance, including all inherited members.
estimate_tricks(player *player, std::string &err, int nof_tricks) (defined in game_instance) | game_instance | |
game_instance() (defined in game_instance) | game_instance | |
get_game_state() (defined in game_instance) | game_instance | |
get_id() (defined in game_instance) | game_instance | |
is_finished() (defined in game_instance) | game_instance | |
is_full() (defined in game_instance) | game_instance | |
is_started() (defined in game_instance) | game_instance | |
play_card(player *player, const std::string &card_id, std::string &err) (defined in game_instance) | game_instance | |
start_game(player *player, std::string &err) (defined in game_instance) | game_instance | |
try_add_player(player *new_player, std::string &err) (defined in game_instance) | game_instance | |
try_remove_player(player *player, std::string &err) (defined in game_instance) | game_instance | |
~game_instance() (defined in game_instance) | game_instance | inline |