Wizard
Software Engineering Project - Wizard
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Static Public Member Functions | |
static void | init (GameWindow *gameWindow) |
static void | connectToServer () |
static void | updateGameState (game_state *newGameState) |
static void | startGame () |
static void | estimateTricks (int nof_cards) |
static void | leaveGame () |
static void | playCard (card *cardToPlay) |
static void | estimateTrick () |
static wxEvtHandler * | getMainThreadEventHandler () |
static void | showError (const std::string &title, const std::string &message) |
static void | showStatus (const std::string &message) |
static void | showNewRoundMessage (game_state *oldGameState, game_state *newGameState) |
static void | showTrickOverMessage () |
static void | showGameOverMessage () |