Wizard
Software Engineering Project - Wizard
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ConnectionPanel.h
1#ifndef TEST_CONNECTIONPANEL_H
2#define TEST_CONNECTIONPANEL_H
3
4#include <wx/wx.h>
5#include "../uiElements/InputField.h"
6
7
8class ConnectionPanel : public wxPanel {
9
10public:
11 ConnectionPanel(wxWindow* parent);
12
13 wxString getServerAddress();
14 wxString getServerPort();
15 wxString getPlayerName();
16
17private:
18 void OnPaint(wxPaintEvent& event);
19 void OnSize(wxSizeEvent& event);
20
21 wxBitmap _backgroundImage;
22 InputField* _serverAddressField;
23 InputField* _serverPortField;
24 InputField* _playerNameField;
25
26};
27
28
29#endif //TEST_CONNECTIONPANEL_H
Definition ConnectionPanel.h:8
Definition InputField.h:7