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| full_state_response (std::string game_id, const game_state &state) |
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rapidjson::Value * | get_state_json () const |
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virtual void | write_into_json (rapidjson::Value &json, rapidjson::Document::AllocatorType &allocator) const override |
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ResponseType | get_type () const |
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std::string | get_game_id () const |
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virtual rapidjson::Document * | to_json () const |
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◆ write_into_json()
void full_state_response::write_into_json |
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rapidjson::Value & | json, |
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rapidjson::Document::AllocatorType & | allocator ) const |
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overridevirtual |
The documentation for this class was generated from the following files: