Wizard
Software Engineering Project - Wizard
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game_instance Class Reference

Public Member Functions

std::string get_id ()
 
game_stateget_game_state ()
 
bool is_full ()
 
bool is_started ()
 
bool is_finished ()
 
bool start_game (player *player, std::string &err)
 
bool try_add_player (player *new_player, std::string &err)
 
bool try_remove_player (player *player, std::string &err)
 
bool play_card (player *player, const std::string &card_id, std::string &err)
 
bool estimate_tricks (player *player, std::string &err, int nof_tricks)
 

The documentation for this class was generated from the following files: