Wizard
Software Engineering Project - Wizard
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GameController Member List

This is the complete list of members for GameController, including all inherited members.

connectToServer() (defined in GameController)GameControllerstatic
estimateTrick() (defined in GameController)GameControllerstatic
estimateTricks(int nof_cards) (defined in GameController)GameControllerstatic
getMainThreadEventHandler() (defined in GameController)GameControllerstatic
init(GameWindow *gameWindow) (defined in GameController)GameControllerstatic
leaveGame() (defined in GameController)GameControllerstatic
playCard(card *cardToPlay) (defined in GameController)GameControllerstatic
showError(const std::string &title, const std::string &message) (defined in GameController)GameControllerstatic
showGameOverMessage() (defined in GameController)GameControllerstatic
showNewRoundMessage(game_state *oldGameState, game_state *newGameState) (defined in GameController)GameControllerstatic
showStatus(const std::string &message) (defined in GameController)GameControllerstatic
showTrickOverMessage() (defined in GameController)GameControllerstatic
startGame() (defined in GameController)GameControllerstatic
updateGameState(game_state *newGameState) (defined in GameController)GameControllerstatic